A global creative company that moves effortlessly between advertising and entertainment. Entropico has offices in Sydney and Los Angeles, and we make content and campaigns all over the world.

YouTube Game On

A 2-HOUR LIVESTREAM EXPERIENCE TO CELEBRATE THE DIVERSITY OF YOUTUBE’S RICH GAMING CULTURE

→ ORIGINAL CONCEPT
→ VISUAL IDENTITY & BRANDING
→ LIVE SHOOT PRODUCTION
→ DESIGN & ANIMATION
→ POST PRODUCTION
→ GAMIFICATION & INTERACTIVITY
→ MARKETING ASSETS

Following the success of YouTube’s Escape2021 live event, Entropico embraced the opportunity to produce another interactive, live experience in 2022. The objective? Foster the global gaming community and reward the creators who make YouTube, YouTube. We created the visual identity, marketing campaign, collaborated with YouTube Creators on original content, produced our own games and blended all of these elements together to create a truly interactive online event.

Over 8 million streams in under a week
38,000+ comments per minute in chat while live  
95% positive sentiment (beating our benchmarks of 60%)
1300% increase in organic traffic versus internal spotlight benchmarks

Watch the full show HERE.

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THE CHALLENGE

Engage a hyper-connected Gen Z audience, for whom authenticity is key. With that in mind, YouTube and Entropico collaborated closely with the fans’ heroes – ​​an all-star lineup of gaming creators and internet personalities including Bella Poarch, MatPat, Jake Fellman, Shutter Authority and more. Then, to level up the experience even more, the YouTube team enlisted the help of top gaming publishers that brought us games including Among Us, Poppy Playtime, Mortal Kombat and Street Fighter 6. Because who else knows gaming better than the makers themselves?

THE APPROACH

We created a custom gaming multiverse loaded with interactive challenges hosted by the creators. A place where fans worldwide were invited to play together by using the interactive live chat to determine the path of the story. Users were encouraged to choose who they wanted to win, impacting the outcome in a number of the segments. Real-time chat highlights put the fans in the spotlight, empowering viewers to feel like they were a part of the action.

LIVE

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THE BRANDING

We used a vibrant palette of blues, greens, black and grey to reflect contemporary 3D, gaming and fashion trends. The palette reflects a modern and bold excitement while also tying into the overall feeling and direction of the experience. The key advantage is that each hue had enough contrast to be visible over every other colour, empowering us to explore a variety of visually-arresting colour combinations within an execution.

VISUAL LANGUAGE

We used a plus sign as a recurring motif throughout our design and branding as a nod to the directional pad on gaming controllers and other gaming interfaces. Also, as a choose-your-own-adventure experience, the directional pad put the users in control of the experience’s outcome. When it came to the animation, driving hype was key. So, we treated much of the movement and editing to capture the energy and excitement of an electronic music festival.

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THE PROCESS

To bring this complex virtual world to life, Entropico assembled a cross-functional team across the Los Angeles, San Francisco and Sydney offices to lead the strategy, concept, design, animation, production and post-production of the stream while working closely with the YouTube team and 5 additional agencies.

A high-level production demands high-level tech. Partnering with XR Studios in LA, the team utilised Unreal Engine to craft a series of virtual sets, which were then fed into the LED volume. This allowed the crew to capture talent in each virtual set, in real-time – providing next-level flexibility when shooting the multiple outcomes of every challenge.

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THE CAMPAIGN

Alongside the production, Entropico delivered bespoke branding for the YouTube: Game On multi-channel campaign. Our suite of high-performing assets were used across OOH, on-platform and off-platform media positions, launching with a hero takeover in Times Square, NYC.

  • CREATIVE DIRECTOR: Joey Hunter
    GAD: Annalise McDonnell
    EP: Christian Polsinelli
    CREATIVES: Claudia Brand, Matt Earl, Dan Daly, Tom Stone 
    PRODUCERS: Stacy Lynn, Sean Bjordal, Becca Rachefsky
    AD: Vicky Trinh
    AM: Madara Mendis
    POST PRODUCERS: Annabel Mills & Simon Jackman
    LEAD ANIMATORS: Oliver Eather & Oscar Brooks-Luscombe
    DESIGN & ANIMATION: Silje Soldal, Christina Eastman, Tessa Westerhoff
    SOUND: Rowan Dix, Jacob Turier & Tyler Burrows
    EDITORS: Andrea Chen, Jodie Williams, Sarah Panzetta, Jos Eastwood, Jasmine Stokes, Jordan Swioklo, Rolando Olalia, Sam Whiteside, Tom Nall & Andy Hawksford